I have decided to finally release some of this stuff.  There are only two finished levels here:

Behind the Wall (May 1999) - 
Single player level set in Gear world.  Lots of little hidden items and other secrets, but none of these are essential to solving the level.

TopoPrototype (March 2004) - 
This is an easy level.  It is a prototype for a class of puzzle levels that I hope to produce soon.  Nothing hidden.


The file LoneDonut.lvl is for your own level creating enjoyment.  This is an "empty" level containing only a donut.  Since you cannot add donuts in the editor or copy and paste them between levels, if you want to create a level with a donut, you must start with this level from the beginning and work around the donut until you decide where to put it.  If you REALLY need to add a donut to an existing level, email me, and I can probably work a little magic ! ;)

The levels in the unfinished directory are just that: unfinished.

Islands 1 (April 1999-March 2003) -
This is the first level that I started to create.  Still not done, but you might enjoy some of the puzzles I suppose.  I threw an exit in at the end just so you could feel some satisfaction when you complete what is there, but I really hope to add more "islands" in the future and wrap things up in some interesting way.  Some day ....

Falling Monks, a.k.a Islands 2 (May 1999) - 
Watch out for monks falling from above!  Also unfinished, but this level is significantly harder to get through so far.  Once again, there is a temporary exit at the end.

iMaze 1 (May 1999) - 
An invisible maze.   Test your memory for navigating unseen passages.  I am planning to have four destinations, each reachable by heading off from the starting location in a different direction but currently only one of these is finished (and not completely to my satisfaction.  I think there might be an exit hidden somewhere.

I am releasing the unfinished levels just in case they are never completed.  Feel free to do whatever you want with them.  All levels were created on a Macintosh.  Contact me if they don't work on the Windows version of LR2.

Enjoy!   And email me for multi-play!

Designed by

Anthony Kozar
the "Analog Kid"
anthony.kozar@utoledo.edu
May 27, 2004

These levels may be distributed freely but may not be sold under any circumstances.

Required legalese:

THIS LEVEL IS NOT MADE BY OR SUPPORTED BY GT Interactive Software Corp., The WizardWorks Group, Inc., or any of such parties affiliates and subsidiaries.

