Add-On Puzzles for

 LodeRunner: The Legend Returns

Created by

 Bill Ingram
 bing@csn.net
  1/7/98

---------------------------------------------------
This is a Duck Hunt.  You are looking for the one
level with the Duck.  Of course, you could cheat
and jump to each level and eventually find the right
one, but that wouldn't be fun, would it?

As you enter each level, you'll notice that there
will be several exits from the level.  Some exits
will take you forward through your quest.  Some will
send you backwards to levels you've already played.
And still others will send you on wild goose chases
that don't lead to the Duck.

The keys to the colored doors are usually buried 
somewhere in the puzzle. If you don't bother
with any keys, you will not make it past the
first few levels. The Orange doors will bump you
into the second level of puzzles. The Red doors
will bump you into the third levels and a
Green door on one of the levels will lead to
the Duck.

Yes, these puzzles are designed to be difficult.
Often, the objects you will need will be buried
in tough-to-get places.  And, sometimes, taking
the easy looking path will lead to a trap that
you can't get out of.

Don't be discouraged.  There are several valid paths
through the puzzle.  It might be helpful to map your
progress by noting what exits lead to which puzzles.

Trivia:  What is the shortest path to the Duck?

---------------------------------------------------
Did you like this puzzle?  If you think it's too
easy or too hard, send me EMail and tell me.  Have
you made your own levels?  Upload them so I can
see what you've done.

-- Bill

Hints Below:  Use them if you get stuck.



 1: You need to walk on a monk's head.

 2: You don't want to accidently set off 
    all the bombs in the room.

 3: Detonate a bomb in the middle of the ladder.

 4: Get the Jackhammer first.

 5: Kill the monks and make them get the gold
    you can't reach.

 6: Don't go in any of the teleporters until you've 
    cleared away that one block in the lower right.

 7: Destroy the ladder.

 8: Correct placement of bombs is needed.

 9: Walking on heads is needed again.  Don't kill
    the monks too early.

10: Be careful you don't destroy floors you'll
    need later.

11: See #10

12: Note the fall-through floors. Dig for bombs.

13: Don't drop into holes you can't get out of.

14: Dig before setting the bombs.

15: Conserve your bombs.
