The roadmap for ClanLib is something like this:

0.7.X: ClanDisplay2

0.9.X: Network
- Implement CL_BrowseMaster, CL_BrowseClient, CL_BrowseServer.

0.9.5: Polish, stability test, release candidate
- Make sure resource management is consistant everywhere in clanlib.
- Clearify the resource type implementation precedure, so people will find
  it easier to create their own resource types.
- Finish up all the common controls in GUI.

1.0.0: Final release ("one small step for mankind, one giant leap for us" release)




[14:13] <Judas`> 1) Implement OpenGL CL_Canvas.
[14:13] <Judas`> 2) Implement nvidia accelerated pbuffer/render_texture OpenGL CL_Canvas
[14:13] <Judas`> 3) Write documentation. Muahauhahaaaaa!
[14:14] <Judas`> 4) Make clanDX7 / clanDX8 compile again.
[14:14] <Judas`> 5) Implement blitting system for DX7 / DX8
[14:15] <Judas`> 6) Write GUI editor
[14:15] <Judas`> 7) Write GUI wizard (cpp/h parser that inserts auto generated code)
[14:15] <Judas`> 8) Add CTCP and DCC support to CL_IRCConnection
[14:15] <Judas`> 9) Implement the browse master system.
[14:16] <Judas`> 10) Play with CTalk :)
[14:16] <Judas`> 11) Walk thru GUI components and polish them
