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CL_SoundBuffer::prepare

Prepares the soundbuffer for playback on the specified soundcard.

	CL_SoundBuffer_Session prepare(
		bool looping=false, CL_SoundCard* card=NULL);

Parameters:

card
Soundcard to be used or NULL to use CL_Sound::get_selected_card().

Return value:

The playback session.

See also:

CL_SoundBuffer



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