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CL_SoundBuffer_Session::get_position_relative

Returns the soundeffects relative position, compared to the total length of the soundeffect.

	float get_position_relative();

Return value:

Relative position of the soundeffect.

Detailed description:

The value returned will be between 0->1, where 0 means the soundeffect is at the beginning, and 1 means that the soundeffect has reached the end.

See also:

CL_SoundBuffer_Session



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