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Sets total rotation hotspot.
void set_rotation_hotspot( CL_Origin origin, int x = 0, int y = 0);
Detailed description:
This only has an effect if you're using CL_Font's drawing mechanism itself. If the font is just being used inside a complex multi-font class (such as CL_TextStyler) then it makes no difference. If that's the case, use the equivalent property of the class containing the font.
See also: