
    " " (Pyramid Runner).

      .     
 ,    .


===  ===

  ,  :

 1.           
     "Levedit"  "world_3".

 2.      "main.dat".     
    "main.zip"     .  ,    
      3 : "main", "world_0"  "world_1".

 3.   main.zip

 4.     world_3       "xxx".
      "Shift-"        
    "  --> -->".   
    Levedit.exe,     Levedit,    .
      "      " 
     .

 5.      .  .
          ,   
     "world_3",       .  
         .

:          
         .


===   ===

  "world_3"  ""     .
     level_XX.txt  level_XX.xxx
      (  ).
 ,        .
      level_xx.txt
     :
 pole_pole_w -   
 pole_pole_h -   .
  16x12,  100100.
    ,   level_xx.txt.   
    level_XX.xxx     ( F5).
      .


======

 		-    
 W,A,S,D		-    

   	-  .
   	-  .
   	-   .
  		-  .
 DEL		-   .

 1		-   .
 2		-    .
 3		-    .
 4		-    .
 5		-    .
 6		-  . (  ).
 7		-     .
 8		-   .
 9		-    .

 F		-     
			  (     )
 H		-     
			  (     )

 "+" (  )  	-    .
 "-" (  )  	-    .

 Ctrl		-     
 F1 		-    .
 F5		-   .
 Esc		-   .

(         
  ,     )

=============

        .  
  3,    .     ,    .
        ,    "-" 
  -     ,  
  .  ,       - 
 "+"   .     
   50%.     ,      .

   ,     ,     
     .    -  
    .

     F5.


===  -===

      ,    ,
        .   
 world_3  world_3.zip.
!:     " ".
    world_3.zip  world_3.dat
  world_3.dat       ,    
     .

!:          world_3   world_3.dat, 
     World_3.dat.   . 
   dat-   world_3.
,   ,       , .. 
     world_3.dat,     world_3.


======:

1.       level_03,    ,
       11-.     
    level_11 (.txt  .xxx).     
    ( F5).      
     .

2.     ,       
   .        0.5 ,   .
         0.1 ,     
           
    .

3.        level_XX.txt,
      ,      .   
         .

4.   ,    world_3    
    016.jpg, 159.jpg  160.png.


