Loderunner Example
For: Multimedia Fusion version: 2.0 (MMF2) by ClickTeam.

An example file on how to create a basic loderunner type game in MMF2, includes basic and advanced examples - the advanced tutorial showing how to add a simple pathfinding AI. Its not perfect, but offers enough of a random challenge for the player.

http://www.puddinghatgames.com/MMF2examples/chaos_loderunner.zip


About
Monday, January 12, 2009Filed under:Uncategorized
Our team currently consists of two people - And we have been dreaming up games for over 15 years now, designing our first visions on sheets of paper with little paper cutouts for the characters. Its a great feeling to re-live some of those old memories and finally see them in digital form. A little info on the two responsible for this madness

- Name: Don (Chaos)
- Age: 28
- Favorite Games: Castlevania: Symphony of the Night, Super Metroid, Cave Story, Final Fantasy 7, Diablo 2, Blaster Master
- Favorite Genre: 2D Platform Sidescrollers
- Art Skills: Hand Drawn Art (anime style), Pixel art, and a good deal of Photoshop knowledge.
- Programming Skills: Ive been using Clickteam products since Klik n Play, currently armed with Multimedia Fusion 2: Developer - I also know a bit of C and am currently learning Javascript.
- Misc: Programmed the engine for Hateful Chris 2: Never Say Buy. Oh I wish I could go back and re-program that, knowing what I do now. But, it was a fantastic learning experience and the other two guys I were working with on it were great and we had a lot of fun, even though it was released like a month late. >.<


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Name: Aaron (Pussard)
- Age: 26
- Favorite Games: Final Fantasy Tactics, Chrono Trigger, Megaman 3, Street Fighter Alpha 3, Super Metroid, Final Fantasy 6
- Favorite Genre: RPG
- Art Skills: Photoshop and Illustrator mainly for UI / Web design
- Programming Skills: Javascript, jQuery, XHTML, PHP, CSS, SQL, a little C# and AS 2.0/3.0
- Misc: I am what you call a Retro Gamer. There are some really fantastic modern games out there, dont get me wrong. But I really enjoyed the 8- and 16-bit era. I believe the golden age of video games was when the Super NES was at its peak. It was difficult for me to embrace the shift from 2D to 3D. Theres a certain art to video games when you are limited in what you could accomplish back then. Less is more I guess.
