// Frame anim description. Each line define a graphic frame. (first line is number_of_frames)
// Id_of_frame Id_of_texturegfx Division_x_of_texture Division_y_of_texture position_in_texture
10
0 8 16 16 0
1 8 16 16 1
2 8 16 16 2
3 8 16 16 3
4 8 16 16 4
5 8 16 16 5
6 8 16 16 6
7 8 16 16 7
8 8 16 16 8
9 8 16 16 9


