// Frame anim description. Each line define a graphic frame. (first line is number_of_frames)
// Id_of_frame Id_of_texturegfx Division_x_of_texture Division_y_of_texture position_in_texture
7
0 5 16 16 0
1 5 16 16  1
2 5 16 16  2
3 5 16 16  3
4 5 16 16  4
5 5 16 16  5
6 5 16 16  6
