// Frame anim description. Each line define a graphic frame. (first line is number_of_frames)
// Id_of_frame Id_of_texturegfx Division_x_of_texture Division_y_of_texture position_in_texture
8
0 5 16 16 40
1 5 16 16  41
2 5 16 16  42
3 5 16 16  43
4 5 16 16  44
5 5 16 16  45
6 5 16 16  46
7 5 16 16  47
