// Animation description file
// Name_of_anim (uppercase, names are the same for everysprites)
// Number_of_keyframes
// Default playing mode
// Graphic size (x,y) Collision Box Size (x,y)
// Then the n keyframes :
// Time Frame_id
ANIM_0
15
play_once
32,32,32,32
0,  0
2,  1
4,  2
6,  3
8,  4
10, 5
12, 6
14, 7
16, 8
18, 9
20, 10
22, 11
24, 12
26, 13
28, 13
