// Frame anim description. Each line define a graphic frame. (first line is number_of_frames)
// Id_of_frame Id_of_texturegfx Division_x_of_texture Division_y_of_texture position_in_texture
4
0 5 16 16 16
1 5 16 16 17
2 5 16 16 18
3 5 16 16 19
