// Frame anim description. Each line define a graphic frame. (first line is number_of_frames)
// Id_of_frame Id_of_texturegfx Division_x_of_texture Division_y_of_texture position_in_texture
10
0 2 8 8 0
1 2 8 8 1
2 2 8 8 2
3 2 8 8 3
4 2 8 8 4
5 2 8 8 5
6 2 8 8 6
7 2 8 8 7
8 2 8 8 8
9 2 8 8 9
