Lode Runner v0.8 (2006/02/01)
Julien Richard-Foy

I. INTRODUCTION
II. INSTALLATION
III. UTILISATION
IV. HISTORY
V. CREDITS
VI. AUTHOR


I. INTRODUCTION
Lode Runner is an old platform game adapted on a lot of systems (Apple II,
Commodore 64, NES, Game Boy, PC, Lynx, ...) and now available on your TI !


II. INSTALLATION
The program is AMS native (ie it doesn't require any kernel) and work on TI-89,
TI-89 Titanium, TI-92+ and TI-V200, on any HW version or operating system.

Send LodeRunner.**z and LrLevels.**y to your TI and type "loderun()" in the
home command line.
The game will require about 20ko of free RAM to run.

By default, the game will try to load a file level named "lrlevels". You can use
another file level by passing its name as an argument when invoquing loderun.
Example : loderun("mylevels")


III. UTILISATION
Use the arrows keys to move the hero.
You can dig the floor on the left with [2nd] (or [F1] for TI-92+/V200), and
on the right with [Shift] (or [Diamond] for TI-92+/V200).


IV. HISTORY
2006/02/01 v0.8 :
  + The game is now (more or less) playable

2006/01/24 v0.7 :
  + Improved the enemies code
  + Levels are now in external files


V. CREDITS
God.


VI. AUTHOR
Julien Richard-Foy
For any comment, suggestion or bug report, send me a mail at
julien.rf@wanadoo.fr