
                                Lode Runner
                                ===========

Program Code                : Paul Robson
                              autismuk@aol.com

Graphics / Levels / Testing : Konstantin Beliakov
                              zkostik@hotmail.com

TI83+ Port and Testing      : Dan E
                              alfix97@hotmail.com

http://www.terravista.pt/Nazare/7143/Games/lode.zip

Description
===========
This is an implementation of the Classic game "Lode Runner" for the TI83
and TI83+ calculators.

The aim of the game is to collect all the coins on each level. Doing this
makes a "magic cloud" appear, which will carry you on to the next level.
There are 25 levels in total, of approximately increasing difficulty.

Initially, the only level you can access is Level 1. When you complete
a level, you can then pick from any of the levels you have done. *But*
you will lose this information if you reload Lode83 into your calculator.

There are monsters on each level, which will try and hunt you down. You
can dispose of monsters by digging holes, which they will fall into.
These holes are automatically filled in. They may climb out of the holes
after a while ; if the hole fills in before they do this then they will
die and return to their starting point. (the player can *not* climb
out of a hole, and will die when it is filled in).

The monsters can also pick up the coins that are scattered about the
level ; they drop the coins when they fall into a hole that has been
dug.

Keys :  [Menu Screen]

        Up/Down :               Change Start Level
        Left/Right :            Change Difficulty
        2nd/Mode :              Start game
        Del :                   Pause Game (Del to continue,2nd/Mode to exit)

        [Game Screen]

        Up/Down/Left/Right :    Move player
        2nd :                   Dig hole to the left
        Mode :                  Dig hole to the right
        Del :                   Return to menu screen

Installation
============

There are two methods of installing Lode Runner 83. If you are using ION
or a compatible shell, load ZLODE.83P and run it from Ion.

Alternatively, LODE.83G contains a version using ZASMLOAD. Load it into your
calculator instead, and run program "LODE".

Porting
=======
If anyone wants to have a go at porting this to the TI82 let us know. A
port will soon be available for the TI83+. The game uses the grand total
of 0 ROM Calls, but does use some memory space (the display memory) to
store various bits of program.

Porting to a larger screen memory mapped calculator TI85/86 should only be
slightly more difficult ; the program does hit the LCD Controller directly
but in a consistent manner. (Porting to the TI89/92 is impossible :))

Levels
======
A "level development kit" which allows production of customised levels
up to 32 x 32 tiles in size is now available. The game can support up
to 31 levels in total.

Releases
========
27-02-99        Release 1
29-02-99        Release 2. Now 25 levels !