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LodeRunner II for PalmOS                              (c) 1999, Aaron Ardiri
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THE GAME:
=========

  Your an imperial agent, codenamed: "Lode Runner".

  Your  task is to recover the treasure stolen by the Dark Forces. The 
  stolen gold is being closely guarded by the Dark Forces robots,  the 
  Spereoids. Now the puzzles are getting harder! 

  Armed with a  digging vaporizer and your wits, you set forth on your 
  mission.

  Tips:
  -----

  When you dig a hole with your vaporizer; you can safely fall through
  to the ground below,  but if a  Spereoid chasing you  falls into the 
  hole;  they will get stuck. 

  You  may safely  stand on a  Spereiods head;  getting on  top can be 
  difficult.

  The Spereiods can only  carry one treasure,  and a level is not over 
  until you get  all of it.  To get treasure off a Spereiod,  you must
  trap them in a hole. The treasure will appear above them.

  Just because it looks solid,  it does not mean it is. Regular bricks
  can contain trap doors.

  Not all bricks can be vaporized; solid bricks and trap doors may not
  be vaporized.

  After all the treasure is collected, you need to climb to the top of
  the level to continue to the next.

  If a  Spereiods comes in contact with you,  you die,  and the  level 
  restarts.

  To open a door, you must have a key. 

  Potions give special powers, experiment, but use wisely. 

  Beamer's send you to a random location on the screen (another beamer). 

  Controls:
  ---------

  There are two modes of control for your runner:

    KEYS:   Use  the  six keys  on your Pilot  to control  your runner 
            (configurable).  The keys allow you to move the runner and 
            dig holes to trap guards, and change potions ability. 
	
    STYLUS: Tapping  a point on  the screen will  make the  runner run 
            to  that location  (if possible).  To dig holes,  the user
            must tap the area where the hole should be dug. Tap on the 
	    potion icon to change the feature of the potions. 
	  
  The [MENU] button terminates the current game.
  The [FIND] button aborts the current life.

  High Scores:
  ------------

  A high score table is being maintained at the LodeRunner ][ web page:

      http://www.hig.se/~ardiri/development/palmIII/index.html

  When registered users play the ORIGINAL level set, they are shown an
  information screen containing their SCORE and access CODE. This info
  should be emailed to the address shown.

  Registering:
  ------------

  In order to register LodeRunner ][, you will need to purchase ONLINE
  (using your credit card or by phone orders) at PilotGearHQ.

     http://www.viaweb.com/pilotgearsw/aaronardiri.html    OR 
     http://www2.viaweb.com/pilotgearsw/aaronardiri.html

  LodeRunner ][ is ONLY US$10, and ALL updates are FREE. 
  
  Registration  gives you the ability  to play custom  level sets  and
  obtain information relating to the development of LodeRunner ][.

  Once you register at PilotGearHQ, a registration  code will  be sent 
  to you the NEXT working day (unless I am sick?) :) 

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DATABASE SETS:
==============

  LodeRunner ][ supports a maximum of 16 database sets installed.

  INSTALLING:
  -----------

    To install custom  database sets,  you simply need to  HotSync the
    .PDB file to your Pilot device.

  PLAYING:
  -------

    ONLY registered  users of LodeRunner ][ can  use the custom  level
    sets. You can select the database to use using the menu:

      Database->Select

    This   will select the  database  requested,  and  ALL  operations
    (including  editing,  playing etc) will  occur from  this database
    until it is either removed or another is selected. 
    
  REMOVING:
  ---------

    You will be able to remove the database to use using the menu:

      Database->Remove

  CREATING:
  ---------

    ONLY  registered users  of LodeRunner ][  can create  custom level 
    sets.

      Database->Create

    ALL LodeRunner ][ level sets created MUST BE released as FREEWARE.
    You are not allowed to make money on CUSTOM LEVEL sets.

    If you have  created a level  set which is challenging  or has a
    particular  theme,  then you should contact  Aaron Ardiri at the
    following email  address and supply  a copy  for other people to
    play!

      mailto: ardiri@hig.se

    Enjoy!

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