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Monk Logic
The monks have been designed to seek and destroy you. However, they are really not that smart (although, they may seem to chase you pretty well). The following logic controls monks:

    for each monk
    {
           if nothing_to_stand_on  monk_fall
      else if player_on_same_level monk_move_towards_player
      else if player_below_monk    monk_move_towards_closest_fall_position
      else if player_above_monk    monk_move_towards_closest_climbing_position
      else                         monk_stand_still
    }

Use this logic to your advantage!

Lure monks into your well designed traps or manouever them into positions where they wont cause you any harm. Dont be the chicken chased by the fox, be the magician with all the tricks.

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