Lode Runner

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16,8 Dendy 1984 Hudson Soft
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A port of an Apple II game created by Broderbund, Lode Runner is a classic side-view action game. The Bungeling Empire has invaded your tiny land had has stolen a king's ransom in gold from its inhabitants. As a galactic commando, you must enter a set of forty treasury rooms to steal the gold back from the Empire.
Each stage is divided into two side-scrolling screens, filled with platforms and ladders. Your little guy has to collect all the mounds of gold lying around in order to get to the next level, but you have the Bungeling treasury guards to worry about. These guards chase you all around each maze, and touching them loses a life.

Your main defense against these guards is your digging ability. You can dig holes in the ground in most parts of the level which fill up automatically after several seconds. If a guard falls in a hole that closes up with him still in it, you get extra gold and bonus. Also, certain gold mounds are inaccessible without doing some selective digging, giving this simple action game a high puzzle element. A level-edit mode is also available.

The goal is to collect all the boxes. Once you have all of them, a new ladder will appear to exit the level from the top of the screen. The enemies kill you if they touch you. You can dig holes on both your right and left with different buttons. Use the holes to trap the enemies for a short time, but they will soon climb back out. The holes fill back up after a short time, killing anyone stuck in them, including you. The enemies can also pick up the treasure you are after. To get these back, you must trap the enemy in a hole and he will drop their treasure. Killing the enemies causes them to respawn back at the top of the screen, as they keep coming back.