Sprite Pad v1.5  (C)2003 Stewart Wilson, Subchrist Software.



This program allows you to draw and edit images that are of compatible
format to the Commodore 64 'VIC II' graphics chip sprite images.

The program supports creation of both Hi-resolution (24*21) and multi-colour
mode sprites (12*21).

Current operations include:-

   - Cut, Copy, Paste, Undo
   - Slide (left, right, up, down)
   - Flip (top to bottom, left to right)
   - Symmetry (x axis, y axis)
   - Animate
  
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Notes on file formats since v1.3...

When you save sprites, 2 files are saved...


filename.spr       -  the raw pixel data for each sprite, spare 64th's hold colour and mode info.
filename.spr.inf   -  contains just 3 bytes, background colour, multicolour 1, multicolour 2.



The previous version 1.2 saved...


filename.spr       -  the raw pixel data for each sprite.
filename.spr.inf   -  contains 1 colour byte for each sprite + 
                      background colour, multicolour 1, multicolour 2.


As you can see, I have decided to store the colour nybble and mode flag for each image
in the spare 64th bytes in the .spr file from now on, this saves some filespace and really just
seems more integrated.

The program still supports the original .inf files but they will be updated when saved.

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INSTALLATION :-
             
    Simply unzip to somewhere on your hard disk and run the exe.



USER LICENSE :-

This program is released as FREEWARE and may be freely copied and 
distributed. if you like it and use it then please consider donating
something. Please make contact at this E-Mail address...

 sj_wilson@bigfoot.com


For latest versions and other C64 related software, visit...

http://www.coder.pwp.blueyonder.co.uk.
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New in version 1.3 :-

  - Name of program changed from "Sprite Painter" to "Sprite Pad"
    the former name was already in use.

  - alterations to the .inf file structure, the colour/mode information is now embedded into
    the .spr file (in the spare 64th byte of each image).

    the format is as follows...   bit7 | bit6 | bit5 | bit4 | bit3 | bit2 | bit1 | bit0
                                  mode                        col3   col2   col1   col0
                                  0=hi-res

  - more interface improvements and the tool is now several thousand pixels smaller!.



New in version 1.2 :-

  - added '.inf' files to record colour and mode information for sprites, these are
    automatically saved/reloaded and require no user actions.
 
  - improved a few other including the interface.

New in version 1.1 :-

  - Drawing did not support Undo, now fixed.
  - Added "Save up to current (xxx)' option for saving arbitrary quantities.
    (thanks to Lasse rni for suggesting this concept! :)
   











