[0;1;4mHistory:[0m

[0;1mV1.7:[0m (16.Oct.1995)
   Circle screen swap can be disabled with tool type
   Dig direction can be toggled with key
   Songs can be examined with F9 in title page
   Bug fixed: Player could jump over holes :^)
   Bug fixed: Music replay routine crashed with MineworkersHunt (oops)
   Bug fixed: Init routine crashed with Kickstart 2.0 (oops)
   Bug fixed: Depack routine crashed with 68000 (oops)

[0;1mV1.6:[0m (22.Aug.1995)
   Flickerfree double buffering (only with Kickstart 3.0 or better)
   Improved sound routines (music fades)
   Improved keyboard control
   Improved player movement
   Improved iris screen swap
   Possibility to disable four player joystick adapter
   Extra files are crunched
   Extended levels included (level 51-60, thanks to Jrgen Rosch!)
   Music: TrickyTraps, ReadyToDefeatEm
   Bug fixed: Game speed was too fast with more than 50hz

[0;1mV1.5:[0m (17.Apr.1995)
   Bug fixed: Now possible to complete level 34(?)

[0;1mV1.4:[0m (08.Apr.1995)
   Detects sync rate automaticly (same game speed in 50hz, 60hz, 70hz, etc.)
   Improved sound routines (4 channel fx or soundtrack and fx)
   Music: MineRunnersTheme, MineworkersHunt, DownInTheMines

[0;1mV1.3:[0m (15.Jan.1995)
   More flexible keyfile implemented
   Rotating Game Over implemented again

[0;1mV1.2:[0m (09.Dec.1994)
   Collision detection is more gentle now
   Level Editor is available for registered users
   Game speed may be adjusted with tool type
   Monitor may be specified with tool type
   Double buffering function may be specified with tool type
   Input device and mouse pointer can be disabled with tool type
   Improved bob routines removed double buffer errors
   Advanced levels included for registered users. (level 26-50)
   Bug fixed: Keyboard buffer was not cleared before entering highscore
   Bug fixed: Entering highscores was impossible if you exit with F10
   Bug fixed: Firebutton does not hang anymore in higher levels
   Bug fixed: Diagonal movement sometimes forced player to stop
   Bug fixed: Player sometimes lost a man in multi player mode
   Bug fixed: Walking over falling men was not possible

[0;1mV1.1:[0m (11.Dec.1993)
   New title graphics
   Keyboard control
   Iris screen swap
   Rotating Game Over
   Bug fixed: Shot doesn't hang anymore
   Bug fixed: Now 7 digits in highscore
   Bug fixed: Hopefully no more invisible players in multi player mode
   Bug fixed: Noone must die to complete a level in multi player mode
   Bug fixed: Level in highscore wasn't correct in multi player mode
   Bug fixed: There was no collision detection if you kept button pushed

[0;1mV1.0:[0m (26.Oct.1993)
   Only 50 selected original levels are included, because of my lazy level
    tester. Look out for V1.1 which hopefully is equiped with more levels.
